/* SPDX-FileCopyrightText: 2026 Project Tick
 * SPDX-FileContributor: Project Tick
 * SPDX-License-Identifier: GPL-3.0-or-later WITH LicenseRef-MeshMC-MMCO-Module-Exception-1.0
 *
 *   MeshMC - A Custom Launcher for Minecraft
 *   Copyright (C) 2026 Project Tick
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version, with the additional permission
 *   described in the MeshMC MMCO Module Exception 1.0.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 *
 *   You should have received a copy of the MeshMC MMCO Module Exception 1.0
 *   along with this program.  If not, see <https://projecttick.org/licenses/>.
 *
 *  This file incorporates work covered by the following copyright and
 *  permission notice:
 *
 * Copyright 2013-2021 MultiMC Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "MeshMCPartLaunch.h"

#include <QStandardPaths>

#include "launch/LaunchTask.h"
#include "minecraft/MinecraftInstance.h"
#include "FileSystem.h"
#include "Commandline.h"
#include "Application.h"

MeshMCPartLaunch::MeshMCPartLaunch(LaunchTask* parent) : LaunchStep(parent)
{
	connect(&m_process, &LoggedProcess::log, this, &MeshMCPartLaunch::logLines);
	connect(&m_process, &LoggedProcess::stateChanged, this,
			&MeshMCPartLaunch::on_state);
}

#ifdef Q_OS_WIN
// returns 8.3 file format from long path
#include <windows.h>
QString shortPathName(const QString& file)
{
	auto input = file.toStdWString();
	std::wstring output;
	long length = GetShortPathNameW(input.c_str(), NULL, 0);
	// NOTE: this resizing might seem weird...
	// when GetShortPathNameW fails, it returns length including null character
	// when it succeeds, it returns length excluding null character
	// See:
	// https://msdn.microsoft.com/en-us/library/windows/desktop/aa364989(v=vs.85).aspx
	output.resize(length);
	GetShortPathNameW(input.c_str(), (LPWSTR)output.c_str(), length);
	output.resize(length - 1);
	QString ret = QString::fromStdWString(output);
	return ret;
}
#endif

// if the string survives roundtrip through local 8bit encoding...
bool fitsInLocal8bit(const QString& string)
{
	return string == QString::fromLocal8Bit(string.toLocal8Bit());
}

void MeshMCPartLaunch::executeTask()
{
	auto instance = m_parent->instance();
	std::shared_ptr<MinecraftInstance> minecraftInstance =
		std::dynamic_pointer_cast<MinecraftInstance>(instance);

	m_launchScript =
		minecraftInstance->createLaunchScript(m_session, m_serverToJoin);
	QStringList args = minecraftInstance->javaArguments();
	QString allArgs = args.join(", ");
	emit logLine("Java Arguments:\n[" + m_parent->censorPrivateInfo(allArgs) +
					 "]\n\n",
				 MessageLevel::MeshMC);

	auto javaPath =
		FS::ResolveExecutable(instance->settings()->get("JavaPath").toString());

	m_process.setProcessEnvironment(instance->createEnvironment());

	// make detachable - this will keep the process running even if the object
	// is destroyed
	m_process.setDetachable(true);

	auto classPath = minecraftInstance->getClassPath();
	classPath.prepend(
		FS::PathCombine(APPLICATION->getJarsPath(), "NewLaunch.jar"));

	auto natPath = minecraftInstance->getNativePath();
#ifdef Q_OS_WIN
	if (!fitsInLocal8bit(natPath)) {
		args << "-Djava.library.path=" + shortPathName(natPath);
	} else {
		args << "-Djava.library.path=" + natPath;
	}
#else
	args << "-Djava.library.path=" + natPath;
#endif

	args << "-cp";
#ifdef Q_OS_WIN
	QStringList processed;
	for (auto& item : classPath) {
		if (!fitsInLocal8bit(item)) {
			processed << shortPathName(item);
		} else {
			processed << item;
		}
	}
	args << processed.join(';');
#else
	args << classPath.join(':');
#endif
	args << "org.projecttick.EntryPoint";

	qDebug() << args.join(' ');

	QString wrapperCommandStr = m_parent->wrapperCommand();
	if (!wrapperCommandStr.isEmpty()) {
		auto wrapperArgs = Commandline::splitArgs(wrapperCommandStr);
		auto wrapperCommand = wrapperArgs.takeFirst();
		auto realWrapperCommand =
			QStandardPaths::findExecutable(wrapperCommand);
		if (realWrapperCommand.isEmpty()) {
			const char* reason =
				QT_TR_NOOP("The wrapper command \"%1\" couldn't be found.");
			emit logLine(QString(reason).arg(wrapperCommand),
						 MessageLevel::Fatal);
			emitFailed(tr(reason).arg(wrapperCommand));
			return;
		}
		emit logLine("Wrapper command is:\n" + wrapperCommandStr + "\n\n",
					 MessageLevel::MeshMC);
		args.prepend(javaPath);
		m_process.start(wrapperCommand, wrapperArgs + args);
	} else {
		m_process.start(javaPath, args);
	}
}

void MeshMCPartLaunch::on_state(LoggedProcess::State state)
{
	switch (state) {
		case LoggedProcess::FailedToStart: {
			//: Error message displayed if instace can't start
			const char* reason = QT_TR_NOOP("Could not launch minecraft!");
			emit logLine(reason, MessageLevel::Fatal);
			emitFailed(tr(reason));
			return;
		}
		case LoggedProcess::Aborted:
		case LoggedProcess::Crashed: {
			m_parent->setPid(-1);
			emitFailed(tr("Game crashed."));
			return;
		}
		case LoggedProcess::Finished: {
			m_parent->setPid(-1);
			// if the exit code wasn't 0, report this as a crash
			auto exitCode = m_process.exitCode();
			if (exitCode != 0) {
				emitFailed(tr("Game crashed."));
				return;
			}
			// FIXME: make this work again
			//  m_postlaunchprocess.processEnvironment().insert("INST_EXITCODE",
			//  QString(exitCode)); run post-exit
			emitSucceeded();
			break;
		}
		case LoggedProcess::Running:
			emit logLine(QString("Minecraft process ID: %1\n\n")
							 .arg(m_process.processId()),
						 MessageLevel::MeshMC);
			m_parent->setPid(m_process.processId());
			m_parent->instance()->setLastLaunch();
			// send the launch script to MeshMC part
			m_process.write(m_launchScript.toUtf8());

			mayProceed = true;
			emit readyForLaunch();
			break;
		default:
			break;
	}
}

void MeshMCPartLaunch::setWorkingDirectory(const QString& wd)
{
	m_process.setWorkingDirectory(wd);
}

void MeshMCPartLaunch::proceed()
{
	if (mayProceed) {
		QString launchString("launch\n");
		m_process.write(launchString.toUtf8());
		mayProceed = false;
	}
}

bool MeshMCPartLaunch::abort()
{
	if (mayProceed) {
		mayProceed = false;
		QString launchString("abort\n");
		m_process.write(launchString.toUtf8());
	} else {
		auto state = m_process.state();
		if (state == LoggedProcess::Running ||
			state == LoggedProcess::Starting) {
			m_process.kill();
		}
	}
	return true;
}
