/* SPDX-FileCopyrightText: 2026 Project Tick
 * SPDX-FileContributor: Project Tick
 * SPDX-License-Identifier: GPL-3.0-or-later WITH LicenseRef-MeshMC-MMCO-Module-Exception-1.0
 *
 *   MeshMC - A Custom Launcher for Minecraft
 *   Copyright (C) 2026 Project Tick
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version, with the additional permission
 *   described in the MeshMC MMCO Module Exception 1.0.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 *
 *   You should have received a copy of the MeshMC MMCO Module Exception 1.0
 *   along with this program.  If not, see <https://projecttick.org/licenses/>.
 *
 *  This file incorporates work covered by the following copyright and
 *  permission notice:
 *
 * Copyright 2013-2021 MultiMC Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include <QMainWindow>

#include "minecraft/MinecraftInstance.h"
#include "minecraft/PackProfile.h"
#include "ui/pages/BasePage.h"

namespace Ui
{
	class VersionPage;
}

class VersionPage : public QMainWindow, public BasePage
{
	Q_OBJECT

  public:
	explicit VersionPage(MinecraftInstance* inst, QWidget* parent = 0);
	virtual ~VersionPage();
	virtual QString displayName() const override
	{
		return tr("Version");
	}
	virtual QIcon icon() const override;
	virtual QString id() const override
	{
		return "version";
	}
	virtual QString helpPage() const override
	{
		return "Instance-Version";
	}
	virtual bool shouldDisplay() const override;

  private slots:
	void on_actionChange_version_triggered();
	void on_actionInstall_Forge_triggered();
	void on_actionInstall_Fabric_triggered();
	void on_actionInstall_NeoForge_triggered();
	void on_actionInstall_Quilt_triggered();
	void on_actionAdd_Empty_triggered();
	void on_actionInstall_LiteLoader_triggered();
	void on_actionReload_triggered();
	void on_actionRemove_triggered();
	void on_actionMove_up_triggered();
	void on_actionMove_down_triggered();
	void on_actionAdd_to_Minecraft_jar_triggered();
	void on_actionReplace_Minecraft_jar_triggered();
	void on_actionRevert_triggered();
	void on_actionEdit_triggered();
	void on_actionInstall_mods_triggered();
	void on_actionCustomize_triggered();
	void on_actionDownload_All_triggered();

	void on_actionMinecraftFolder_triggered();
	void on_actionLibrariesFolder_triggered();

	void updateVersionControls();

  private:
	Component* current();
	int currentRow();
	void updateButtons(int row = -1);
	void preselect(int row = 0);
	int doUpdate();

  protected:
	QMenu* createPopupMenu() override;

	/// FIXME: this shouldn't be necessary!
	bool reloadPackProfile();

  private:
	Ui::VersionPage* ui;
	QSortFilterProxyModel* m_filterModel;
	std::shared_ptr<PackProfile> m_profile;
	MinecraftInstance* m_inst;
	int currentIdx = 0;
	bool controlsEnabled = false;

  public slots:
	void versionCurrent(const QModelIndex& current,
						const QModelIndex& previous);

  private slots:
	void updateRunningStatus(bool running);
	void onGameUpdateError(QString error);
	void packageCurrent(const QModelIndex& current,
						const QModelIndex& previous);
	void showContextMenu(const QPoint& pos);
	void onFilterTextChanged(const QString& newContents);
};
