/* SPDX-FileCopyrightText: 2026 Project Tick
 * SPDX-FileContributor: Project Tick
 * SPDX-License-Identifier: GPL-3.0-or-later WITH LicenseRef-MeshMC-MMCO-Module-Exception-1.0
 *
 *   MeshMC - A Custom Launcher for Minecraft
 *   Copyright (C) 2026 Project Tick
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version, with the additional permission
 *   described in the MeshMC MMCO Module Exception 1.0.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 *
 *   You should have received a copy of the MeshMC MMCO Module Exception 1.0
 *   along with this program.  If not, see <https://projecttick.org/licenses/>.
 *
 *  This file incorporates work covered by the following copyright and
 *  permission notice:
 *
 * Copyright 2013-2021 MultiMC Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include <QList>
#include <QMap>
#include <QSet>
#include <QString>
#include <QDir>
#include <QAbstractListModel>

#include "Mod.h"

#include "ModFolderLoadTask.h"
#include "LocalModParseTask.h"

class LegacyInstance;
class BaseInstance;
class QFileSystemWatcher;

/**
 * A legacy mod list.
 * Backed by a folder.
 */
class ModFolderModel : public QAbstractListModel
{
	Q_OBJECT
  public:
	enum Columns {
		ActiveColumn = 0,
		NameColumn,
		VersionColumn,
		DateColumn,
		NUM_COLUMNS
	};
	enum ModStatusAction { Disable, Enable, Toggle };
	ModFolderModel(const QString& dir);

	virtual QVariant data(const QModelIndex& index,
						  int role = Qt::DisplayRole) const override;
	virtual bool setData(const QModelIndex& index, const QVariant& value,
						 int role = Qt::EditRole) override;
	Qt::DropActions supportedDropActions() const override;

	/// flags, mostly to support drag&drop
	virtual Qt::ItemFlags flags(const QModelIndex& index) const override;
	QStringList mimeTypes() const override;
	bool dropMimeData(const QMimeData* data, Qt::DropAction action, int row,
					  int column, const QModelIndex& parent) override;

	virtual int rowCount(const QModelIndex&) const override
	{
		return size();
	}

	virtual QVariant headerData(int section, Qt::Orientation orientation,
								int role = Qt::DisplayRole) const override;
	virtual int columnCount(const QModelIndex& parent) const override;

	size_t size() const
	{
		return mods.size();
	};
	bool empty() const
	{
		return size() == 0;
	}
	Mod& operator[](size_t index)
	{
		return mods[index];
	}
	const Mod& at(size_t index) const
	{
		return mods.at(index);
	}

	/// Reloads the mod list and returns true if the list changed.
	bool update();

	/**
	 * Adds the given mod to the list at the given index - if the list supports
	 * custom ordering
	 */
	bool installMod(const QString& filename);

	/// Deletes all the selected mods
	bool deleteMods(const QModelIndexList& indexes);

	/// Enable or disable listed mods
	bool setModStatus(const QModelIndexList& indexes, ModStatusAction action);

	void startWatching();
	void stopWatching();

	bool isValid();

	QDir dir()
	{
		return m_dir;
	}

	const QList<Mod>& allMods()
	{
		return mods;
	}

  public slots:
	void disableInteraction(bool disabled);

  private slots:
	void directoryChanged(QString path);
	void finishUpdate();
	void finishModParse(int token);

  signals:
	void updateFinished();

  private:
	void resolveMod(Mod& m);
	bool setModStatus(int index, ModStatusAction action);

  protected:
	QFileSystemWatcher* m_watcher;
	bool is_watching = false;
	ModFolderLoadTask::ResultPtr m_update;
	bool scheduled_update = false;
	bool interaction_disabled = false;
	QDir m_dir;
	QMap<QString, int> modsIndex;
	QMap<int, LocalModParseTask::ResultPtr> activeTickets;
	int nextResolutionTicket = 0;
	QList<Mod> mods;
};
